Friday, 2 October 2015

Cherry class code their own games.

Yesterday the children designed and made their own games using Espresso Coding. The children chose their background, designed a path, then added various events to control the characters. They needed an end goal and two obstacles (or baddies as the children liked to call them), that would get in the way.
They used simple algorithms to code the movements and debugged when necessary. 

It seems we have some future computer programers on our hands!  







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